- Disc plus hard plastic protective replacement case only. Disc condition ranges from flawless to scratched but is guaranteed to work..
Product description
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The ultimate free-roaming 3D experience!
Huge Media Dimension levels, all designed as sarcastic parodies
of popular TV and movies.
Innovative Camera Control! Explore and look anywhere in
beautifully textured 3D worlds.
Talkin' T! H60 comedian Dana Gould delivers over 500
sarcastic lip-synched impressions and one-liners!
Over 125 Slick Gecko Moves! Whip-cracking tail attacks, flying
karate kicks, tongue grabbing and climbing up walls!
Mast of Disguise! GEX sports a secret agent suit, kung fu
uniform, spacesuit, and other costumes.
Review
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The original Gex was a 2D side scroller that put players in the
shoes of a wise-cracking gecko. You hopped around from platform
to platform, making bad sitcom references along the way. The
sequel drops Gex into a Mario 64 clone. While the game is
technically proficient, the unbelievably lame speech and camera
problems make Gex: Enter the Gecko a frustrating title at best.
The game starts by clueing you in to what Gex has been up to
since defeating Rez - mostly sitting around and watching lots of
TV. But like any good video game villain, Rez isn't done quite
yet. The government tosses Gex a pile of cash, he makes a quick
fart joke, and the stage is set for Gex's new challenge.
The graphics and frame rate in Gex 2 are quite good. It's about
as close to Mario 64 as you'll ever get on a PlayStation. The
worlds are big and fairly nonlinear, which leads to more than a
little confusion as you wander the halls of haunted mansions,
jump down rabbit holes, and bounce around the circuitry of a
computer. A fair a of pop-up is ed by fog and darkness.
The sound effects are pretty good, but the speech simply drags
the entire game down. Dana Gould, a genuinely funny stand-up
comedian, deserves better. Instead, he's been reduced to making
lame comments, several of them via a truly horrible Austin Powers
impression. Once you've heard Gex shout: "It's tail time" in
about a hundred different intonations, you'll want to start
shoving safety pins into your ears until you've permanently
damaged your hearing. I eventually wanted to beat my television
with a bat. You can turn the commentary down or off, but
considering that the game's entire selling point is based around
these pathetic one-liners, you kind of feel obligated to leave
them on.
The game also plays quite a bit like Mario 64. Each level has a
number of remotes (read: stars) hidden in them. You pick a clue
(just like Mario 64) and set out to find the remote described in
the clue. There are also hidden remotes as well as a remote that
is won by getting enough coin-like items in each world. Certain
worlds require you to have a certain number of remotes before you
can enter, just like - surprise - Mario 64.
Gex: Enter the Gecko should have been a much better game. They
certainly jacked enough concepts from Mario 64 to warrant a good
game, but the atmosphere surrounding the gameplay really brings
it down. I'm hesitant to call it a good game, but one thing's for
sure - it's better than Croc. --Jeff Gerstmann
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